Red Cap Diaries: My Affair With Bad Gameson September 25, 2014 at 8:00 am
Experiencing the bad is an important part of engaging with entertainment. We shouldn’t be trying to tell people what to do and deprive them of refining their tastes.
The flavor of a smartly chosen brew can help invoke the crucial emotions necessary to help fuel immersion.
Another year, another Tyler Johnson’s Ultimate Iron Man of Gaming Decathlon + Awesomefest™. For those not in the know, every year Tyler hosts a party at his mother’s home in rural Cincinnati, Ohio. Friends and friends of friends gather for food, drinks, and an eclectic array of games both old new to match wits in. […]
Let me preface this by saying that I don’t think “Watch Dogs” is a bad game. It’s not. It has interesting ideas and a lot of content. If you’re the type of person that values the illusion of innovation and likes a LOT of stuff to do – even if that stuff isn’t very fun – then “Watch Dogs” will please you.
Me? I’m not like that.
Why not make an “XCOM” game and only use coworkers for soldiers?
The state of the online scene is the joke, while the state of the industry is the punchline. But it’s not funny.
During the ten or so playthroughs over the course of seventeen years, I always find myself consistently enchanted with “Phantasy Star IV”. It never gets old. It always feels so GOOD. A truly magnificent piece of RPG design that always manages to please, without ever feeling tired or stale.